SHOP TITANS / DATABASE
Skills
Official Shop Titans data, in two languages.
Official data version 26.9.1Spreadsheet version 1.0.9.1332Updated
621 results
LifesaverTypeInnateTier2Rarity---
- Name
- Lifesaver
- Type
- Innate
- Tier
- 2
- Rarity
- ---
- Element Requirement
- 20
- Skill Effect(s)
- Protect an ally from a Lethal attack once per battle, +40% Defense with Heavy Armor, Helmet, Gauntlets, Heavy Footwear, Shield
- Classes
- Lord
- Requires Class Promotion
- ---
Knight LordTypeInnateTier3Rarity---
- Name
- Knight Lord
- Type
- Innate
- Tier
- 3
- Rarity
- ---
- Element Requirement
- 70
- Skill Effect(s)
- Protect an ally from a Lethal attack once per battle, +60% Defense with Heavy Armor, Helmet, Gauntlets, Heavy Footwear, Shield
- Classes
- Lord
- Requires Class Promotion
- ---
Selfless HeroTypeInnateTier4Rarity---
- Name
- Selfless Hero
- Type
- Innate
- Tier
- 4
- Rarity
- ---
- Element Requirement
- 150
- Skill Effect(s)
- Protect an ally from a Lethal attack once per battle, +75% Defense with Heavy Armor, Helmet, Gauntlets, Heavy Footwear, Shield
- Classes
- Lord
- Requires Class Promotion
- Yes
Self-sufficientTypeInnateTier1Rarity---
- Name
- Self-sufficient
- Type
- Innate
- Tier
- 1
- Rarity
- ---
- Element Requirement
- ---
- Skill Effect(s)
- -20% Resting Time
- Classes
- Ranger, Warden
- Requires Class Promotion
- ---
Live Off the LandTypeInnateTier2Rarity---
- Name
- Live Off the Land
- Type
- Innate
- Tier
- 2
- Rarity
- ---
- Element Requirement
- 25
- Skill Effect(s)
- +5% Evasion, -25% Resting Time
- Classes
- Ranger, Warden
- Requires Class Promotion
- ---
Hunter-HermitTypeInnateTier3Rarity---
- Name
- Hunter-Hermit
- Type
- Innate
- Tier
- 3
- Rarity
- ---
- Element Requirement
- 80
- Skill Effect(s)
- +10% Evasion, -30% Resting Time
- Classes
- Ranger, Warden
- Requires Class Promotion
- ---
Forest SpiritTypeInnateTier4Rarity---
- Name
- Forest Spirit
- Type
- Innate
- Tier
- 4
- Rarity
- ---
- Element Requirement
- 150
- Skill Effect(s)
- +13% Evasion, -35% Resting Time
- Classes
- Warden
- Requires Class Promotion
- Yes
IaidoTypeInnateTier1Rarity---
- Name
- Iaido
- Type
- Innate
- Tier
- 1
- Rarity
- ---
- Element Requirement
- ---
- Skill Effect(s)
- The Samurai's first attack is always a critical hit that ignores Elemental Barriers
- Classes
- Samurai
- Requires Class Promotion
- ---
Lightning IaidoTypeInnateTier2Rarity---
- Name
- Lightning Iaido
- Type
- Innate
- Tier
- 2
- Rarity
- ---
- Element Requirement
- 30
- Skill Effect(s)
- The Samurai's first attack is always a critical hit that ignores Elemental Barriers, +100% Critical Hit Damage
- Classes
- Samurai
- Requires Class Promotion
- ---
Iaido MasterTypeInnateTier3Rarity---
- Name
- Iaido Master
- Type
- Innate
- Tier
- 3
- Rarity
- ---
- Element Requirement
- 90
- Skill Effect(s)
- The Samurai's first attack is always a critical hit that ignores Elemental Barriers, +200% Critical Hit Damage
- Classes
- Samurai
- Requires Class Promotion
- ---
Daimyo IaidoTypeInnateTier1Rarity---
- Name
- Daimyo Iaido
- Type
- Innate
- Tier
- 1
- Rarity
- ---
- Element Requirement
- ---
- Skill Effect(s)
- Guaranteed evasion and critical hit on the first round. This attack ignores Elemental Barriers
- Classes
- Daimyo
- Requires Class Promotion
- ---
Divine IaidoTypeInnateTier2Rarity---
- Name
- Divine Iaido
- Type
- Innate
- Tier
- 2
- Rarity
- ---
- Element Requirement
- 30
- Skill Effect(s)
- Guaranteed evasion and critical hit on the first round. This attack ignores Elemental Barriers, +100% Critical Hit Damage
- Classes
- Daimyo
- Requires Class Promotion
- ---
Perfect Form IaidoTypeInnateTier3Rarity---
- Name
- Perfect Form Iaido
- Type
- Innate
- Tier
- 3
- Rarity
- ---
- Element Requirement
- 90
- Skill Effect(s)
- Guaranteed evasion and critical hit on the first round. This attack ignores Elemental Barriers, +200% Critical Hit Damage
- Classes
- Daimyo
- Requires Class Promotion
- ---
Iaido GrandmasterTypeInnateTier4Rarity---
- Name
- Iaido Grandmaster
- Type
- Innate
- Tier
- 4
- Rarity
- ---
- Element Requirement
- 160
- Skill Effect(s)
- Guaranteed evasion and critical hit on the first round. This attack ignores Elemental Barriers, +300% Critical Hit Damage
- Classes
- Daimyo
- Requires Class Promotion
- Yes
Berserk RageTypeInnateTier1Rarity---
- Name
- Berserk Rage
- Type
- Innate
- Tier
- 1
- Rarity
- ---
- Element Requirement
- ---
- Skill Effect(s)
- +20% Attack and +10% Evasion when HP falls below 75%. Effect is doubled when below 50% HP and tripled when below 25% HP
- Classes
- Berserker, Jarl
- Requires Class Promotion
- ---
Anger PointTypeInnateTier2Rarity---
- Name
- Anger Point
- Type
- Innate
- Tier
- 2
- Rarity
- ---
- Element Requirement
- 40
- Skill Effect(s)
- +30% Attack and +10% Evasion when HP falls below 75%. Effect is doubled when below 50% HP and tripled when below 25% HP
- Classes
- Berserker, Jarl
- Requires Class Promotion
- ---
The Beast WithinTypeInnateTier3Rarity---
- Name
- The Beast Within
- Type
- Innate
- Tier
- 3
- Rarity
- ---
- Element Requirement
- 90
- Skill Effect(s)
- +40% Attack and +10% Evasion when HP falls below 75%. Effect is doubled when below 50% HP and tripled when below 25% HP
- Classes
- Berserker, Jarl
- Requires Class Promotion
- ---
The Beast UnleashedTypeInnateTier4Rarity---
- Name
- The Beast Unleashed
- Type
- Innate
- Tier
- 4
- Rarity
- ---
- Element Requirement
- 170
- Skill Effect(s)
- +50% Attack and +10% Evasion when HP falls below 80%. Effect is doubled when below 55% HP and tripled when below 30% HP
- Classes
- Jarl
- Requires Class Promotion
- Yes
Cull the WeakTypeInnateTier1Rarity---
- Name
- Cull the Weak
- Type
- Innate
- Tier
- 1
- Rarity
- ---
- Element Requirement
- ---
- Skill Effect(s)
- Upon striking, defeat any enemy below 10% HP. Gain a random Seed bonus to stat when surviving a quest
- Classes
- Dark Knight, Death Knight
- Requires Class Promotion
- ---
BloodbathTypeInnateTier2Rarity---
- Name
- Bloodbath
- Type
- Innate
- Tier
- 2
- Rarity
- ---
- Element Requirement
- 50
- Skill Effect(s)
- Upon striking, defeat any enemy below 10% HP. Gain a random Seed bonus to stat when surviving a quest, +10% Health, +10% Mana Shield
- Classes
- Dark Knight, Death Knight
- Requires Class Promotion
- ---
Soul EaterTypeInnateTier3Rarity---
- Name
- Soul Eater
- Type
- Innate
- Tier
- 3
- Rarity
- ---
- Element Requirement
- 100
- Skill Effect(s)
- Upon striking, defeat any enemy below 10% HP. Gain a random Seed bonus to stat when surviving a quest, +10% Attack, +15% Health, +15% Mana Shield
- Classes
- Dark Knight, Death Knight
- Requires Class Promotion
- ---
Soul FeastTypeInnateTier4Rarity---
- Name
- Soul Feast
- Type
- Innate
- Tier
- 4
- Rarity
- ---
- Element Requirement
- 180
- Skill Effect(s)
- Upon striking, defeat any enemy below 10% HP. Gain a random Seed bonus to stat when surviving a quest, +20% Attack, +20% Health, +20% Mana Shield
- Classes
- Death Knight
- Requires Class Promotion
- Yes
ScoundrelTypeInnateTier1Rarity---
- Name
- Scoundrel
- Type
- Innate
- Tier
- 1
- Rarity
- ---
- Element Requirement
- ---
- Skill Effect(s)
- +25% Attack with Dagger
- Classes
- Thief
- Requires Class Promotion
- ---
Dashing RogueTypeInnateTier2Rarity---
- Name
- Dashing Rogue
- Type
- Innate
- Tier
- 2
- Rarity
- ---
- Element Requirement
- 10
- Skill Effect(s)
- +10 Health, +50% Attack with Dagger
- Classes
- Thief
- Requires Class Promotion
- ---
Master ThiefTypeInnateTier3Rarity---
- Name
- Master Thief
- Type
- Innate
- Tier
- 3
- Rarity
- ---
- Element Requirement
- 40
- Skill Effect(s)
- +30 Health, +100% Attack with Dagger
- Classes
- Thief
- Requires Class Promotion
- ---
Trickster's EdgeTypeInnateTier1Rarity---
- Name
- Trickster's Edge
- Type
- Innate
- Tier
- 1
- Rarity
- ---
- Element Requirement
- ---
- Skill Effect(s)
- +3% to Polonia's steal chance. +2 max items stolen, +25% Attack with Dagger, Bow, Crossbow, Instrument
- Classes
- Trickster
- Requires Class Promotion
- ---
Killing JokeTypeInnateTier2Rarity---
- Name
- Killing Joke
- Type
- Innate
- Tier
- 2
- Rarity
- ---
- Element Requirement
- 50
- Skill Effect(s)
- +3% to Polonia's steal chance. +2 max items stolen, +20 Health, +50% Attack with Dagger, Bow, Crossbow, Instrument
- Classes
- Trickster
- Requires Class Promotion
- ---
Final TrickTypeInnateTier3Rarity---
- Name
- Final Trick
- Type
- Innate
- Tier
- 3
- Rarity
- ---
- Element Requirement
- 80
- Skill Effect(s)
- +3% to Polonia's steal chance. +2 max items stolen, +60 Health, +100% Attack with Dagger, Bow, Crossbow, Instrument
- Classes
- Trickster
- Requires Class Promotion
- ---
Legendary LegerdemainTypeInnateTier4Rarity---
- Name
- Legendary Legerdemain
- Type
- Innate
- Tier
- 4
- Rarity
- ---
- Element Requirement
- 150
- Skill Effect(s)
- +3% to Polonia's steal chance. +2 max items stolen, +100 Health, +150% Attack with Dagger, Bow, Crossbow, Instrument
- Classes
- Trickster
- Requires Class Promotion
- Yes
Pressure PointsTypeInnateTier1Rarity---
- Name
- Pressure Points
- Type
- Innate
- Tier
- 1
- Rarity
- ---
- Element Requirement
- ---
- Skill Effect(s)
- +100% Critical Hit Damage, +50% stats with Ring
- Classes
- Monk
- Requires Class Promotion
- ---